![]() Combat in Diablo IV is intentionally paced in between Diablo II and Diablo III.Diablo IV's UI "will not dramatically change ".Server infrastructure being ready for launch has top priority. ![]() Uses beyond salvaging for Normal and Magic items are being explored.Blizzard wants to "reduce the overall scaling multipliers and damage numbers in combat" in Diablo IV.Diablo III Seasons will be repeated starting with Season 30.More cosmetic types are coming after launch.Season Journey includes "power-based rewards" and "is not monetized".More predictable Season cadence is a goal for Diablo IV. ![]()
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